Deep Learning

AI Vision Systems

Optimize computing power with frame grabbers and FPGAs

Processing large volumes of data in real time is a central challenge in AI Vision applications. Increasing camera resolutions and complex neural networks demand an efficient computing architecture. Programmable frame grabbers with integrated, flexible preprocessing specifically address the computational load problem in modern AI Vision systems, boosting performance, system stability, and scalability in day-to-day production.

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Key facts about optimizing computing performance for AI vision systems

  • Maximum performance: Preprocessing on frame grabbers / FPGAs reduces latency and enables stable frame rates even at high resolutions and multi-camera setups.

  • Relieving CPU and GPU: Offloading typical tasks to the frame grabber frees up resources for complex AI algorithms.

  • Long-term cost savings: Reduced need for high-end hardware, lower maintenance requirements, and better scalability cut total operating costs by up to 80 %.

  • High energy efficiency: FPGAs consume significantly less power than conventional CPU/GPU solutions, resulting in lower cooling and energy requirements during operation.

  • Proven integration: Open APIs, flexible software tools, and numerous application examples enable fast and reliable integration into existing systems.

Optimal computational load distribution for maximum performance

Industrial AI vision systems must process extremely high data rates and complex AI algorithms in real time. Increasing camera resolutions generate larger data volumes and require higher bandwidths, while higher bandwidths enable the processing and transmission of even larger amounts of data. At the same time, comprehensive inspections and immediate feedback can push classical CPU or GPU architectures to their performance and latency limits, particularly in multi-camera setups or when deploying Deep Learning models.

Reduced CPU load thanks to Basler image preprocessing with VisualApplets on FPGA
CPU utilization with and without Basler image preprocessing: With VisualApplets, dedicated image processing is created on the FPGA of the programmable frame grabber. CPU utilization drops significantly, leaving more processing power for machine control.

Classic frame grabbers that act only as image acquisition cards reach their limits with these requirements, not because they fail to perform their core task, but because they shift the entire processing load onto the CPU and GPU.

As soon as the data rate, image complexity, or the number of parallel streams exceeds a certain level, the system becomes overwhelmed. CPU-based processing is no longer sufficient. The result is bottlenecks in processing speed and unstable system performance.

Both issues can be resolved through preprocessing directly on the frame grabber.

The solution: Hardware-level preprocessing with programmable frame grabbers and FPGAs

Programmable frame grabbers with integrated preprocessing based on FPGA technology handle computationally intensive preprocessing steps directly at the hardware level. Typical tasks such as color space conversion, HDR, distortion correction, defect pixel correction, shading correction, or look-up tables (LUTs) are executed in parallel with low latency. This significantly reduces the load on the CPU, allowing the GPU to focus on the actual inference and complex image analysis.

The result:

  • Significantly reduced latency and stable, reproducible results

  • Scalability even with growing data rates and number of cameras

  • Future-proof architecture thanks to FPGAs and VisualApplets

In practice:

The key to performance is the clever distribution of the computing load:

  • Hardware-level preprocessing on frame grabber and FPGA

  • Control and special cases on the CPU

  • AI inference on the GPU

The GPU excels at processing diverse image data, not primarily because of the volume of data, but because of the complexity and diversity of the data. Only through this optimized distribution can a powerful and future-proof architecture be designed for modern AI vision systems, reliably meeting demanding real-time requirements and standards in production environments.

Data Reduction System
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Efficient image preprocessing with Data Reduction System

The large volumes of data generated by modern vision applications can be efficiently reduced to a manageable level through image data cleansing and image data reduction as part of image preprocessing.

Learn more about our data reduction system
Frame grabbers effectively reduce CPU workload by capturing and preprocessing image data directly at the hardware level. FPGAs complement this system through individually programmable logic. They enable parallel, tailored data processing that efficiently accelerates neural networks. The result is increased overall performance, reduced latency, and thus stable, reproducible results in the production environment.
Vision System Consultant – Product Systems Performance

Measurable benefits of optimization with frame grabbers and FPGAs

Investing in optimized frame grabbers and FPGAs pays off not only in measurable performance but also saves real money over the 'system's lifetime through reduced hardware requirements, lower energy consumption, and better scalability.

Comparison of costs between conventional and data reduction computing architectures
Cost comparison of machine vision systems: FPGA-based image preprocessing is more cost-effective in both investment and total operating costs.
Image preprocessing and image processing systems
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Image preprocessing in machine vision in detail

Image preprocessing optimizes image data for specific application requirements, enhances image quality, offloads processing from the host PC, and streamlines the vision system. Learn more about the methods and typical applications for image preprocessing.

Knowledge article on image preprocessing

CPU and GPU – tasks and strengths

In summary:

  • CPU: Versatile, flexible, few powerful cores, suitable for typical computing tasks and high-performing with complex individual operations.

  • GPU: Extremely parallel, many simple cores, specialized in massive data processing and for image processing, graphics, and artificial intelligence tasks.

In the AI vision system, the strengths of both components are deployed precisely where they offer the greatest benefit: CPUs for complex control and management tasks and GPUs for parallel, data-intensive computations.

Image Processing Workflow with FPGA and AI
Image processing workflow with integrated FPGA preprocessing and AI

Intelligent frame grabbers: Hardware acceleration and system integration

Faster processing thanks to reduced CPU and GPU workload: Modern frame grabbers with integrated FPGA technology handle preprocessing steps directly at the hardware level. This means that already optimized image data reaches the CPU and GPU, reducing the system load and enabling stable processing even at high frame rates and in multi-camera applications.

Technical advantage

Since preprocessing takes place directly in the frame grabber, image data reaches the CPU already optimized and reduced. Computationally intensive standard tasks such as shading correction and other algorithms are implemented in hardware, enabling fast adjustments to brightness, contrast, or color values without additional latency. This allows the GPU to focus on AI inference and complex image analysis.

System integration

For integration into existing production environments, open, well-documented APIs and powerful development tools are essential. This allows the advantages of hardware acceleration to be seamlessly incorporated into individual image processing solutions. An efficient implementation of the frame grabber also ensures stable data transfer, precise synchronisation (especially in multi-camera systems), and reliable performance even at high frame rates.

Conclusion:

Intelligent frame grabbers with FPGA acceleration are a key factor for stable, scalable, and high-performance AI vision systems. They enable a clear separation between hardware-level preprocessing and software-side AI inference, ensuring maximum system efficiency.

Interfaces and bandwidth for efficient data transfer

The choice of interface (e.g., CoaXPress, Camera Link, GigE Vision) significantly influences the speed, data integrity, and latency in an AI vision system. However, what matters is not just the nominal bandwidth, but how efficiently the frame grabber actually utilizes these resources.

Key technical factors

  • Efficient hardware design: Only optimally engineered frame grabbers make full use of the interface's maximum data rate. Internal signal processing, buffer architecture, and the speed of data transfer to the host computer determine whether the interface becomes a bottleneck.

  • Direct data paths and buffer management: High-quality frame grabbers rely on well-conceived memory and data management (e.g., DMA) to transfer image data without loss and with minimal latency. Weaknesses in this area lead to bottlenecks, data congestion, or even data loss, especially at high frame rates.

  • Synchronisation and timing: Precise trigger and timing management is essential, particularly in multi-camera systems. Inaccurate implementations cause image offset, packet loss, or inconsistent latencies.

  • Flexibility for different camera types: A modern frame grabber must reliably handle various camera types, formats, and timing requirements while ensuring stable, consistent data handover. This simplifies integration and increases system stability.

Risks of poorly optimized hardware / software

  • Loss or corruption of image data due to faulty buffer management or transmission paths

  • Increased latency and reduced frame rate caused by inefficient logic or poorly programmable drivers, a critical factor in real-time applications

  • Instability and compatibility issues, e.g. with PCIe cards, operating systems, or AI accelerators

  • Poor scalability once the system is expanded (more cameras, higher resolutions, increased frame rates)

Conclusion:

It is not the interface alone that determines system performance, but the quality of the frame grabber implementation and software integration. Only when hardware, buffering, synchronization, and drivers work together seamlessly does the overall system operate stably, reliably, and efficiently while remaining scalable even as data volumes grow.

System integration, compatibility, and software ecosystem

Complete integration into existing hardware and software environments is essential for the efficient use of frame grabbers. Open, well-documented APIs and powerful development tools are essential for incorporating hardware acceleration in a targeted manner into individual image processing solutions. This allows adaptations, updates, and extensions to be implemented efficiently, regardless of whether the environment is Windows, Linux, or a specialized embedded system.

Classic or programmable frame grabbers?

For AI vision systems, the choice between classic and programmable frame grabbers depends directly on the application, data rate, and complexity of preprocessing:

  • Classic frame grabbers — meaning cards without freely programmable logic or with only minimal hardware functionality — are suitable when the sole requirement is to pass raw data quickly and reliably to the CPU / GPU, with no need for special preprocessing, synchronization, or customizable trigger logic. They are sufficient for simple, stable setups without demanding real-time requirements.

  • Programmable frame grabbers with FPGA are highly effective in data-intensive, time-critical AI-based inline applications and complex production environments: they handle complex preprocessing directly on the hardware, reduce CPU and GPU workload, and enable flexible adaptation to new requirements. In multi-camera systems, applications with increasing resolutions, or environments with tight latency requirements, FPGA solutions offer significant performance and scalability advantages.

Conclusion:

For demanding, scalable AI vision systems, open software interfaces and programmable frame grabbers with an FPGA focus are the key to long-term flexibility and performance. We are happy to advise you on selecting and programming the right frame grabber for your application.

More about frame grabber and FPGA programming

FPGAs in detail: Tailored performance for AI vision

FPGAs are freely programmable logic devices that enable extensive parallel preprocessing of image data directly on the frame grabber.

Typical preprocessing tasks

  • Edge, sharpness, or median filters

  • Look-up tables (LUTs) for contrast and color adjustments

  • Real-time correction methods such as defect pixel correction, shading correction, HDR, blob detection, distortion correction, JPEG, depth from focus, or structured light

  • Integrated trigger or analysis functions

Simplified development: From HLS to VisualApplets

Thanks to high-level synthesis (HLS) tools, many FPGA designs can today be developed in high-level languages such as C/C++, which shortens development cycles. However, these approaches still require in-depth hardware know-how to achieve optimal results.

VisualApplets Software

With VisualApplets we go one step further: our no-code tool allows complex FPGA functions to be configured graphically, without specialised FPGA knowledge. You define your image processing visually, and VisualApplets automatically generates the optimized hardware logic. What makes it special: thanks to image-based simulation instead of tedious bit analysisyou can instantly see whether the result meets your requirements. This saves time, reduces complexity, and makes FPGA-accelerated image processing directly accessible.

Technical advantages in AI vision systems

  • Parallel processing of large image data volumes with minimal latency

  • Flexible adaptation to new algorithms and requirements through reprogrammability

  • Efficient offloading of CPU and GPU, particularly in inline inference, multi-camera, or high-speed applications

  • Targeted performance optimization for AI models through hardware adaptations such as quantization or specially optimized convolutional layers enables a precise implementation on the FPGA.

  • Significantly higher performance and lower latency in typical AI applications such as classification, object detection, and complex preprocessing pipelines

Conclusion:

Especially in AI-based production environments, FPGAs offer advantages in power density, low latency, and scalability. Despite higher initial costs, their energy efficiency, high system performance, and flexibility often provide long-term cost and competitive advantages.

Synergies between frame grabbers and FPGAs

Frame grabbers and FPGAs complement each other perfectly: while the frame grabber captures and transfers image data, the FPGA handles computationally intensive preprocessing steps directly in the hardware. This reduces CPU and GPU workload, reduces latency, and enables efficient, scalable data processing.

Advantages of this architecture:

  • Reduction of data volume and transmission time already at the point of image capture

  • Hardware-optimized, deterministic processing pipelines for time-critical AI and analysis tasks

  • Lower latencies and reduced system load

  • Robustness and scalability even as system requirements grow (more cameras, higher resolutions)

In practice:

This close interaction is the foundation for real-time applications such as inline quality control, robotics, or AI-based inspection systems. It ensures a seamless, low-latency data pipeline and stable, reproducible system performance, even under demanding production conditions such as high frame rates and complex inspection tasks.

Practical applications and use cases

Inline quality control in electronics manufacturing

In automated inspection of printed circuit boards (PCBs), high-resolution cameras are combined with Basler frame grabbers. The FPGAs handle key tasks directly on the frame grabber:

Vision systems from Basler are used in a wide variety of industrial areas to optimize processes and production sequences, such as in electronics and semiconductor inspection.
  • Defect Pixel Correction, color space conversion, multi-ROI selection – directly at hardware level

  • Real-time error detection – even the smallest soldering defects, missing components, or short circuits

  • CPU offloading – serves only as an instruction unit

  • GPU for AI classification

Result:
Maximum inspection speed at minimal latency, even at high throughput rates and changing product variants.

Quality control in battery cell manufacturing

During the coating of battery electrodes, large material surfaces must be inspected with a high level of detail at production speeds of up to 80 m/min. Basler line scan cameras capture the coating, while frame grabbers and FPGA logic preprocess the image data during acquisition. This enables reliable defect detection without burdening the downstream image processing system with the full volume of data.

Example electrode coating: Only around 2% of the image area is relevant, requires more detailed analysis, and must be processed further.

Hardware pipeline on the frame grabber:

  • ROI determination and preprocessing – selecting only relevant areas with irregularities

  • Reduced data volume – processing only these relevant image areas further

  • Deterministic processing – stable cycle times at high production speeds

AI-supported defect analysis on the GPU:

  • Defect classification – detecting faults such as agglomerates, cracks, contaminations, or voids

  • Precise measurement – determining the size and extent of defects within the ROIs

  • Qualified decisions – evaluating defects and reducing rejects in a targeted manner

Result:
Reliable quality control at high production speeds with significantly reduced data volumes, precise defect detection, and minimized material waste.

Visual inspection in food processing

In high-speed lines of the food industry frame grabbers with FPGAs are used to analyze large volumes of product images in real time.

Software-based can inspection

Inspection tasks:

  • Foreign object detection – reliably identifying contaminants

  • Shape and color inspection – ensuring product consistency

  • Surface analysis – detecting defects and deviations

FPGA-based pre-processing on the frame grabber:

  • Multi-ROI, HDR adjustment – optimal image quality under variable conditions

  • Intelligent data reduction – only relevant image sections and features passed to AI inference

  • Minimal data load – CPU and GPU significantly relieved

Result:
Seamless quality control at extremely high belt speeds without throughput bottlenecks.

Frame grabber hardware, software, and our services for your vision system

AI vision system FAQs

Typical signs include bottlenecks in image processing (high latency, dropping frame rates with multiple cameras), high CPU/GPU utilization, issues with real-time feedback, or difficulties scaling to higher resolutions and more cameras.

Defect Pixel Correction, color space conversion, LUT applications, Shading Correction, Multi-ROI, HDR processing, and trigger / synchronization benefit the most. In other words, all tasks that lend themselves well to parallelization and require high data rates.

With open APIs and good documentation, integration is usually straightforward. What matters most is that the existing software architecture is modular and supports adjustments to data streams and trigger logic.

Common challenges include timing issues with multi-camera systems, suboptimal buffer management, unsupported camera formats, or insufficient expertise in FPGA programming. Close coordination with the frame grabber manufacturer and thorough testing are therefore recommended.

The most convincing evidence comes from concrete metrics: a comparison of image processing rates, latency, and energy consumption before and after optimization, the number of servers / GPUs saved, reduced downtime and maintenance costs, as well as the 'systems scalability when faced with new requirements.

For custom image processing tasks on FPGA-based frame grabbers, we recommend developing your own applications with VisualApplets. This allows you to create individual preprocessing steps graphically and implement them directly on the frame grabber. We are happy to support you in realizing your requirements, either by handling the complete customization for you or by guiding you through the development process. For more information and ways to get started, visit VisualApplets.

How can we support you?

We will be happy to advise you on product selection and find the right solution for your application.